samedi 9 mai 2015

Why can't my project code access my cocoapods?

I'm using cocoapods to add SnapKit to my iOS project. However, none of the functions from SnapKit are accessible from my source code. Xcode immediately throws a compiler warning along this lines of "this doesn't exist"

I followed the install instructions listed here. I also have the xcworkspace open that cocoapods created and I see my app project and a Pods project. I did notice that under Pods/Product in the navigator I see "Pods.framework" and "SnapKit.framework" in red. When I run find . | grep SnapKit.framework in my project directory, nothing turns up.

After digging around I believe SnapKit.framework is in my DerviedData folder under ~/Library/Developer/XCode . I did notice that under the build settings for Pods PODS_FRAMEWORK_BUILDPATH is set to look in a builds directory under my project, which does not exist. Perhaps that's the issue? Are my pods supposed to build in a build directory? How would I make them do that?

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