Hello i'm tring to get the position of a sprite kit node. If it doesn't move is't all right i got the exact position in int's view.
But if a start a move action on it
[self runAction:[SKAction repeatActionForever:
[SKAction moveByX:-1
y:0
duration:0.004]] withKey:@"movingWave"];
the following code display the origin position of the sprit kit node and not the position that the object have related to the view
SKNode *tmp = [self childNodeWithName:[NSString stringWithFormat:@"waves%d", numwaves]];
CGPoint pos=[super convertPointFromView:tmp.position];
NSLog(@"%f",pos.x);
/*terminal */
2015-05-09 20:34:58.620 Wave's attack[2349:607] -284.000000
2015-05-09 20:34:58.652 Wave's attack[2349:607] -284.000000
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